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Abstract
Wind energy can help reduce global carbon emissions, but poor planning and unilateral development schemes have contributed to public opposition against the wind industry in Europe and North America. To change these practices, new public engagement methods can benefit from mobile augmented reality (AR) technologies to expand their accessibility and interactivity, but choosing the most effective functions for an application will depend on perceptions of valid authorship and planning stage-specific objectives. This thesis explores how project actors can design engagement tools that respond to development contexts by proposing a theoretical framework to guide the AR engagement method design process. The framework identifies development contexts, establishes participation goals, and determines authorship and participation objectives to guide the design process. This study then evaluates the framework by applying it to several completed case studies and then testing the framework as a design tool on an abandoned development proposal along the Georgia coast.