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Abstract

With the rise of interactions between players around the world through online gaming, there are many security issues in the games causing problems for the players. The issue of in-game spamming is typically overlooked by the development studios but can have a substantial impact on the game for both the players and the developers. The purpose of this thesis will be to identify the different types of spam, new and old, found within online games, the legal issues they present, the problems they create for developers and players. It will then discuss a few tactics to counter the issue of spam.

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